Dlala here with a quick introduction to our next big update. We’re super excited to release our next update for Overruled!, and this time it comes in the form of a new feature – pre game options – and a new game type – Invasion.
So, without further ado, let me tell you what they are, how it changes the game and why we love this update so much. First up…
Invasion is the first gametype we’ve released since early access. It’s the perfect balance of attack and defend. If you want to go all out attack, you can. Happy to sit back and claim a little corner of the map as yours? That’s fine too. So… What is invasion?
When invasion ticks around, three neutral bases spawn on the map. If you run and stand in a base, it’ll slowly turn your colour, and you’ll have claimed it after a few seconds. Once it’s yours – and you’ll know when it is – it’ll earn you points every second!
You can claim as many bases as you want – as long as other players let you. If you hold two bases, you’ll get 2 times the current points value. All three bases and you’ll be surging to the lead in no time.
But what makes it so difficult? Well, if any other player happens to stand in your base, it’ll get turned back to neutral… and then they can claim it for themselves. So it’s up to you – grab hold of one base and defend it from every one else? Or go all out offensive and claim as many as you can? Or maybe you’re in the lead already, and you just want to run around annoying everyone else by stopping them from getting bases. It’s up to you.
We love Invasion. We’ve had some awesome situations where everybody is sitting tight, too scared to leave their base… and then a sudden rush of action kicks in as one person dares to try to take another. We’ve had plenty of arguments in this game mode… but we’re starting to get used to that.
Pre game options
Pre game options is a big addition to the game that can completely change how it feels. You’ll notice when you go in to a lobby, there’s a new menu option.
In short, before a game starts, you’ve now got a whole bunch of options as what the game is that you’re going to be playing. These options include things like what game types are included, how long a game type is, what cards you’ll get, how much health you’ve got… and it makes each game feel completely different. The host can set this before you start playing.
We’ve put in a bunch of different presets for you to check out already. We started testing this, and played them to death – we’ve definitely all got our favourites.
Assassins is one I keep going back to. An entire 5 minute game of headhunter, with one hit kills. The game type never ticks over, either – so any skulls you earn, you’ll keep til you die. Or how about 2 minutes of Smash n Grab where the coins respawn themselves every 5 seconds? We’ve got presets that just focus on land grab – so, invasion and king of the hill – and some where the points get so high, you wont know what hit you. And, of course, there’s always default for when you feel like going back to classic Overruled!.
We absolutely love the new pre game options. It’s amazing how different the game can feel just by tweaking some of the options before you go in to a game – and we’re pretty sure you’ll love it to. So jump in, play the ones we’ve got, change the rules for yourself and enjoy the update!