Hi there everyone!
We’re a fair few days in to 2015 now, so you’ve probably finished any new games you got for Christmas and have broken more resolutions than my broken monitor.
So, we’ve decided this is the perfect time to throw out another Overruled! update, and this one has got a lot of cool new stuff in to it. This time, in four different categories – New cards, Single Player updates, a new Multiplayer map and some extra playlists. So, without any more introduction.
We’re pushing out two new cards in this update – Lend a Hand and Super Overrule!
You know how often you’ll find yourself in a position where you’re looking at someone elses deck of cards and wishing you had them? Well… Lend a Hand can make that a reality! Playing Lend a Hand effectively gets every player to swap decks. So if you’re sitting there with a points worth one and a disable ranged, and you really want those three double points cards someone else has – play Lend a Hand and see what happens!
Super Overrule is just like an Overrule card, except… Super! Rather than just cancelling out somebody elses card, you can actually take it for yourself! So if they try to disable melee when you’re on fire, you can overrule it, steal that card, set them on fire then disable melee! Evil.
Two new single player characters now have their full set of challenges available! Were Wanda and Anti Hero now have 6 challenges each, so that’s more scores for you to beat. Anti Hero probably has a slightly harder set of challenges than Were Wanda, so get ready to test yourself.
The observant amongst you would have noticed that Anti Hero has his challenges now, but no multiplayer level… well, that’s why we’re releasing his multiplayer level now! Take it to the streets in a true alleyway brawl, and enjoy the new level we’ve got out for you.
We’ve been playing a lot with the new playlist system, and had some great games with a lot of you using them. Assassins has been one of the most popular, so we’ve got a new version of that – Crazy Assassins! It’s assassins as you know and love it, but a lot crazier – ranged cooldown is set to 1, respawn is set to 1 and of course, health is still set to 1.
To go along with that, we’ve got a new playlist altogether – something we’re calling “What The ?!?”. If you thought assassins was frantic, wait til you play this. It’s classic overruled… but the game types change every 5 seconds! It gets fast, furious and hectic, and we absolutely love it.
That’s it for this update then guys – let us know what you think, Steam forums are always open for feedback. We’ll see you in game and on the forums!